Tag Archives: Book

Too many books for a life time.

Hi there, First, I’d like to apologize for my previous statement about Game Engine Architecture. There are a few UML diagrams after all. I have that bad habit of judging anything I read too soon. Sorry Jason, I love your book. Talking about books, I’ve been reading Programming Massively Parallel Processors: A Hands-on Approach for […]

Too much love for books…

I was a little too much enthusiastic about Game Engine Architecture. I really enjoyed reading it cover to cover, but I’m a bit disappointed. It is a good book, but with the wrong title.

A few good books that need some love

Today, I want to start talking about good books I’ve read, and mostly about the two I’m currently reading. I’m a wannabe game programmer, and I’ve read a lot of books about game programming and 3d graphics, including the Game Programming Gems (7) series, the GPU Gems (3) series and the ShaderX (7) series (Wolfgang […]